Notes on the pirate game

October 29, 2012 at 10:07 pm Leave a comment

In my College Algebra class (concurrent enrollment), I began the trimester with the students creating their avatars. They needed to create pirate/scholars that could explore, problem solve and fight. The students weren’t quite sure how the game would interact with the class. I am still figuring it out.

Character generation

I used a technique for creating a back story from here. The students stepped through different stages of their life before they become pirates. They add languages and one trait from each of combat, stealth, and technical traits. As students complete assignments and take quizzes, they gain and XP. When they get enough XP to level up. they add to their traits.

What students like most

Next blog.


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What the students did in the multiplayer classroom What works so far

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